
Kael Emberforge
Forge leader · Ember greatsword
A DelightD Studio Project
In development · Aetherion
Draft your force.
Shape its identity.
Enter the arena.

Accepted development modelsThe battlefront Another way into Aetherion
Warbound is a touch-first tactical draft autobattler. Build a force from distinct factions, commit to the choices that shape it, then watch those decisions meet automatic combat across six arenas.
It shares Aetherion with Clockwork: Untold Legends, but enters the world through champions, formation, faction identity and the rhythm of a run.
Launch champions Four distinct silhouettes
Each champion carries a distinct Aetherion identity into Warbound. Kael and Nyx are shown from their frozen 2D character masters; Elyndra and Gorak use accepted current HD development models. None of these images is final release art.

Forge leader · Ember greatsword

Arcane controller · Echo staff

Veiled ranger · Shadowthorn bow

Frontline anchor · Cliff-slab shield
Model study Material · silhouette · equipment
Armour planes, cloth, weapon mass and mechanical fittings are part of how a unit reads. These accepted Elyndra and Gorak studies show the current presentation target while Kael and Nyx remain governed by their frozen 2D masters.
Current development renders · source-native model studies

Four factions Magic / Machine
Aurelion and Titanborn express two forms of technical civilisation. Arcane and Umbral make magic visible in very different ways. Forces can cross faction lines; combinations create their own strategic identity as the system evolves.




Force identity Draft · combine · adapt
Draft across faction lines or lean into one identity. Warbound is being built so composition choices create meaningful synergies without turning the page into a spreadsheet of provisional values.
Normal PvP is designed around equalised match strength. Direct, consumable per-match combat boosts are outside the design direction.
Six arenas. One run at a time.
The current arena set moves through faction-linked spaces and a final local mechanism. These are Warbound development settings—not a new canonical world map or a depiction of the Great Clockwork itself.
Explore Aetherion