DelightD Studio A DelightD Studio Project

In development · Aetherion

Warbound

Draft your force.
Shape its identity.
Enter the arena.

Meet the battlefront
Accepted current Warbound model of Gorak Earthshatter carrying a cliff-slab shieldAccepted current Warbound model of Elyndra Valeheart carrying an echo staffAccepted development models
FORMATPortrait-firstPLAYDraft · AutobattleWORLDAetherion

The battlefront Another way into Aetherion

Choice first.
Combat follows.

Warbound is a touch-first tactical draft autobattler. Build a force from distinct factions, commit to the choices that shape it, then watch those decisions meet automatic combat across six arenas.

It shares Aetherion with Clockwork: Untold Legends, but enters the world through champions, formation, faction identity and the rhythm of a run.

24Current troops
03Visible ranks
04Launch champions
06Arenas

Launch champions Four distinct silhouettes

Lead from
the front.

Each champion carries a distinct Aetherion identity into Warbound. Kael and Nyx are shown from their frozen 2D character masters; Elyndra and Gorak use accepted current HD development models. None of these images is final release art.

01
Frozen character master artwork of Kael Emberforge in blackened ember plate with his greatsword
Aurelion Forge

Kael Emberforge

Forge leader · Ember greatsword

02
Current Warbound model of Elyndra Valeheart in pale and indigo robes holding an echo staff
Arcane Ascendancy

Elyndra Valeheart

Arcane controller · Echo staff

03
Frozen character master artwork of Nyx Shadowthorn carrying her dark organic thorn bow
Umbral Veil

Nyx Shadowthorn

Veiled ranger · Shadowthorn bow

04
Current Warbound model of Gorak Earthshatter carrying a crystal-set cliff-slab shield
Titanborn Legion

Gorak Earthshatter

Frontline anchor · Cliff-slab shield

Model study Material · silhouette · equipment

Built to survive
a closer look.

Armour planes, cloth, weapon mass and mechanical fittings are part of how a unit reads. These accepted Elyndra and Gorak studies show the current presentation target while Kael and Nyx remain governed by their frozen 2D masters.

Current development renders · source-native model studies
Accepted current HD development model study of Elyndra ValeheartAccepted current HD development model study of Gorak Earthshatter
Elyndra + Gorak · Accepted model studies

Four factions Magic / Machine

Build across
different powers.

Aurelion and Titanborn express two forms of technical civilisation. Arcane and Umbral make magic visible in very different ways. Forces can cross faction lines; combinations create their own strategic identity as the system evolves.

01Mechanical · Civic industry
Current Warbound Ofenbastion model with teal pressure armour and a broad mechanical shield

Aurelion Forge

02Magical · Applied scholarship
Current Warbound Resonanzgeist model surrounded by precise arcane rings and crystals

Arcane Ascendancy

03Magical · Memory and threshold
Current Warbound Fluchweber model carrying a lantern staff beneath layered living foliage

Umbral Veil

04Mechanical · Mobile industry
Current Warbound Kolbenbrecher model with heavy pistons and reinforced mechanical fists

Titanborn Legion

Force identity Draft · combine · adapt

No single faction
owns your strategy.

Draft across faction lines or lean into one identity. Warbound is being built so composition choices create meaningful synergies without turning the page into a spreadsheet of provisional values.

Normal PvP is designed around equalised match strength. Direct, consumable per-match combat boosts are outside the design direction.

Aurelion+Arcane+Umbral+Titanborn

Six arenas. One run at a time.

The battlefield changes.
Your decisions travel with you.

The current arena set moves through faction-linked spaces and a final local mechanism. These are Warbound development settings—not a new canonical world map or a depiction of the Great Clockwork itself.

Explore Aetherion
Also active in Aetherion

Clockwork: Untold Legends

Enter the other active project